Relax - A canceled project by Lachie D.
August, 2006.

Use the mouse to move the target mark.
Use left/right arrow keys to scroll
through the stage.
Left mouse click - normal weapon
Right mouse click - drop bomb(unlimited
                    ammo)

No scoring is implemented. If there is 
less than 10 stooges on the screen new 
30 are spawned and so in infinity. If you
use bombing franticly, blood particles will
exceed their maximum number very soon and no
new ones will appear.

The game supposed to feature a sport where 
people would run from one side of the play 
field to another with a goal not to get 
killed by "The Shooter". The game was meant
to feature no-kill zones, like the circle in 
the center of the screen or start/end zones. 
Killing a stooge in those zones would result
in run-away penalty points. Each stooge that 
escapes from one side to another results in 
one run-away penalty point and you supposed 
to finish every round with less than [insert 
number] penalty points. If you would lose a 
game you would have a chance to continue 
playing, if you would survive one round as 
a stooge while the shooting and aiming would 
do the computer, based on some believable AI
algorithm(this was not a definite feature).
The game was meant to feature several levels
with different graphics and each level would
include rounds, between which you would buy
new weapons/traps. 
 
The ideas for non-implemented weapons are
as follows:
- a plane that passes-by a drops a line of
  napalm
- a dog that runs around the play field and
  attacks stooges
- a mine
- some sort of step-trigger trap that
  cuts of a stooge's head but needs time
  to reset after a stooge triggers is

The story behind this sport is more or
less believable. I think it was good. If you
are interested, lemme know.

Feel free to use the source code and the idea 
but DON'T USE MY GRAPHICS!

~ Lachie D. (lachie13@yahoo.com)
